Determinants of Athlete's Subjectivity Development in the Virtual Environment of Fidget Sports
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Lubysheva L.I.
The Russian University of Sport «GTSOLIFK», Moscow
Objective of the study is to substantiate the external and internal determinants of the athlete's subjectivity development in the virtual environment of fidget sports.
Methods and structure of the study. The research used scientific source base posted on the platform cyberleninka.ru as the information content.
Results and conclusions. It has been established that the subjectivity of an athlete in the digital environment of fidget sports is an integrative characteristic of the manifestation of their internal qualities and relationships with virtual subjects in the digital interactive space. The activity and self-identification as forms of subjectivity development are determined by the capabilities of the virtual environment, which allows the athlete to make choices and act in accordance with their personal attitudes.
Keywords: subjectivity, fidget sports, virtual environment.
References
- Berezovskaya, I.P. (2021) The problem of subjectivity in virtual reality. Scientific Interdisciplinary Studies, (1), pp. 170–173.
- Byankina, L.V. (2017) Physical culture as a space for the development of personal subjectivity: monograph. Khaborovsk: Far Eastern State Academy of Physical Culture, 116 p.
- Shcherbakova, N.I. (2024) ‘Emotional intelligence: main definitions and approaches to study in Russian psychology’, Problemy Nauki, (2)(189). Available at: https://cyberleninka.ru/article/n/emotsionalnyy-intellekt-osnovnye-opred ... (Accessed: 1 July 2025).


