Students' attitudes towards the introduction of a rhythm simulator for phygital sports into elective physical education subjects

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Dr. Hab., Professor N.I. Sinyavskiy1
PhD, Associate Professor N.N. Beznosko1
PhD, Associate Professor O.A. Fyntyne1
P.I. Davidovich1

1Surgut State Pedagogical University, Surgut

Objective of the study is to identify students' attitudes towards the introduction of a phygital sports rhythm simulator into the content of elective physical education courses.
Methods and structure of the study. The study involved 273 students (aged 16-27, 22% male, 78% female) from different universities and fields of study.
Results and conclusions. A survey conducted via Yandex Forms showed that almost half (43.6%) already use information technology in physical education and sports classes. Students are moderately interested in the introduction of rhythm simulators (32.2%), while a significant proportion (39.9%) are neutral. Nevertheless, more than half of those surveyed (57.1%) believe that rhythm simulators are not inferior to or even superior to traditional sports. The ease of use (38.5% positive reviews) and the ability of rhythm simulators to increase motivation and improve mood are highly rated. The data obtained confirm the feasibility of including digital sports technologies in the educational process, but further study of the factors influencing motivation and long-term effectiveness is required.

Keywords: students, rhythm simulator, phygital sports, elective disciplines, physical culture, attitude, motivation.

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